I cut a new trailer for use on Steam. Here it is!
ACotGK Beta: Version 0.9
The Accursed Crown of the Giant King beta continues. I recently released version 0.9. Updates:
- Big improvements to the minimap.
- Other assorted bugs.
See the Beta Test page if you’d like to try it out!
ACotGK Beta: Version 0.8
The Accursed Crown of the Giant King beta continues. I recently released version 0.8. Updates:
- Fixed a bug where a taking a quest and saving the game at just the wrong point, could lead to an unplayable game. Oops!
- Added a feature where if a load game fails, we go back to the previous successful load.
- Some cleanup on how actors get loaded from save games.
- Other assorted bugs.
See the Beta Test page if you’d like to try it out!
ACotGK Beta: Version 0.7
The Accursed Crown of the Giant King beta continues. I recently released version 0.7. Updates:
- iOS support! iPad and iPhone.
- Minor dialog box issues with the new title font screwing things up.
- Minor quest fixes.
- Minor item fixes.
See the Beta Test page if you’d like to try it out!
ACotGK Beta – iOS!
The Accursed Crown of the Giant King beta continues! I’ve got the RPG working on iOS now, both iPhone and iPad.
Visit the Beta Test page if you’d like to give it a shot! For Windows you can download straight away. For Mac and iOS, drop me an email and I’ll get you an invite to beta test.
ACotGK Beta Continues, now with Mac
The Beta test for The Accursed Crown of the Giant King continues! I’ve updated the Windows version (to 0.6), and added a Mac build. Bugfixes, and some Journal improvements, are the main changes.
Visit the Beta Test page if you’d like to give it a shot! For Windows you can download straight away. For Mac, drop me an email and I’ll get you an invite to beta test. iOS coming soon.
ACotGK: Trailer
Here’s the trailer for Accursed Crown of the Giant King!
Dungeon Generation Bug
I’m currently playing through Accursed Crown of the Giant King as part of final testing. It’s pretty fun!
However, today I ran into an interesting bug. Check out this level:
There’s no way to get to the stairs up!
It turns out in certain levels, it is possible for the random number generator to spit out just the right values, and a staircase can get completely blocked off! It only happens in a pretty rare set of levels, and very rarely even then. To create the level above I had to result to changing the random results in the debugger. However, I did run into it in my playthrough, so it can happen in the wild!
My fix is a little janky, but I _think_ it’s OK. In the situation where we create stairs pointing at a corner, I just flip the direction of the stairs around. That _should_ make it always possible for the dungeon generator to create a path to the stairs.
I should get through my initial testing next week, and start to work on getting some other beta testers.
Chapter 4 Map
Check it out! It’s the map for chapter 4 of Accursed Crown of the Giant King!
That’s the last major piece of content for the game. On to testing and getting the installers going etc.
More Guild Quests
Guild quests are done (Accursed Crown of the Giant King)! I just wrapped up the Natural Philosopher’s quest. Here’s a screenshot after you join the Philosopher’s guild, skipping right to the highest rank by doing the advanced quest:
I ran into a few bugs while testing but I think I got them ironed out. More next week!