Test App iPhone

Here’s my UI Test app working in the iPhone simulator:

Test App in iPhone simulator

I’m still having some issues with screen resolution, but I think that is mostly a simulator issue. This is an especially big step because I switched from my previous OpenGL renderer, to using a Metal renderer (shared with the Mac port).

Next I’ll work on getting the actual game working iOS. Also still working on chapter download in the Mac app.

ACotGK: MacOS

Check it out!

ACotGK on MacOS

Up and running on MacOS! Still some issues (so many issues!), but getting there. iOS after that.