Test App iPhone

Here’s my UI Test app working in the iPhone simulator:

Test App in iPhone simulator

I’m still having some issues with screen resolution, but I think that is mostly a simulator issue. This is an especially big step because I switched from my previous OpenGL renderer, to using a Metal renderer (shared with the Mac port).

Next I’ll work on getting the actual game working iOS. Also still working on chapter download in the Mac app.


Check it out!

ACotGK on MacOS

Up and running on MacOS! Still some issues (so many issues!), but getting there. iOS after that.