Here’s my UI Test app working in the iPhone simulator:
![](https://www.prankster.com/wp/wp-content/uploads/2020/06/UITestiPhone-1024x640.png)
I’m still having some issues with screen resolution, but I think that is mostly a simulator issue. This is an especially big step because I switched from my previous OpenGL renderer, to using a Metal renderer (shared with the Mac port).
Next I’ll work on getting the actual game working iOS. Also still working on chapter download in the Mac app.